WAYBOUND TUTORIALS / CATCH ME IF YOU CAN
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KILLER ON THE ROAD →
GAME MODE · PURSUIT

CATCH ME
IF YOU CAN

A tag-style mode played over a real route. One player runs, the others hunt, and both sides have their own checkpoints to clear. It is the one mode you can play entirely alone, by handing either role to an NPC.

STEP 01
THE LOBBY

Choose your role, or fill it with an NPC

In the lobby you take the Runner's role or join the Hunters. If nobody else is available, an NPC can take either side, which makes this the mode to play on a solo walk.

Both roles have checkpoints of their own, so neither side can simply chase or flee: the pursuit happens while both are still working through a route.

Once the Runner has completed their checkpoints, reaching the Tower wins the game. Getting caught before that means losing it.

THE RUNNER · WIN CONDITION

Complete your own checkpoints, then reach the Tower without being caught.

THE HUNTERS · WIN CONDITION

Stay within 10 metres of the Runner for at least 10 seconds. That is a catch.

Catch Me If You Can lobby on two devices
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