WAYBOUND TUTORIALS / GAME MODE INTRO
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FLAG RAIDERS →
SECTION FOUR

GAME MODES

A standard quest is a walk with checkpoints, played at your own pace. A game mode takes the same route and gives it opponents, roles and a way to win or lose. Everything you already know about checkpoints still applies — the mode decides who you are competing against and what ends the match.

GREEN · YOUR SIDE RED · THE OPPOSITION The same colour language runs through every mode.
TEAM VS TEAM
Flag Raiders

Two teams, green and red, race to capture their own flags on the map and deliver them to the Tower. Converted from any standard quest. Minimum two players.

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FULLY MULTIPLAYER
Dominion

Teams build structures across real ground, harvest what they produce, and raid what the other side built. The Tower decides it.

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PURSUIT
Catch Me If You Can

One Runner, one or more Hunters, both with checkpoints of their own. Playable alone by filling either role with an NPC.

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HIDDEN ROLE
Killer on the Road

The quest runs normally, but one participant is secretly the Killer. Survivors can accuse anyone they suspect.

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Flag Raiders and Killer on the Road are conversions: build a standard quest first, then change its mode from the edit screen. Dominion and Catch Me If You Can are entered from their own lobbies.

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Flag Raiders
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